AI Insights · Timothy · October 2021
Top 5 Educational Games in Ghana: Q3 2021 Performance
Discover the performance trends of the top 5 educational games in Ghana during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top five educational games in Ghana showed varied performance across key metrics such as weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting trends in the educational gaming sector.
Lingokids - Play and Learn saw a notable fluctuation in weekly downloads, peaking at approximately 4.5K in late July before settling at around 1.7K by the end of September. Weekly revenue exhibited a similar pattern, with a peak of $265 in early July and a gradual decline to $157 by the end of the quarter. Active users mirrored these trends, starting at 3.9K in late June and ending at 5.9K in late September.
Zebrainy - ABC kids games experienced a steady climb in weekly downloads, reaching 5K in early August before decreasing to 748 by the end of September. Revenue followed an upward trajectory, peaking at $281 in mid-August and ending the quarter at $133. Active users showed a similar trend, starting at 89 in late June and peaking at 6K in early August, before settling at 1.9K by the end of September.
KidloLand Toddler & Kids Games had modest performance metrics. Weekly downloads saw a gradual increase, peaking at 182 in mid-September. Revenue remained relatively low, peaking at $85 in early August. Active users increased from 137 in late June to 222 by the end of the quarter.
LooLoo Kids - Nursery Rhymes maintained steady weekly download numbers, peaking at 1.5K in mid-July before declining to 454 by the end of September. Revenue remained consistent, with minor fluctuations, peaking at $45 in mid-September. Active users started at 1.5K in late June and ended at 1.2K by the end of September.
Speech Blubs: Language Therapy had lower download numbers, peaking at 94 in mid-September. Revenue remained modest, peaking at $43 in early September. Active users showed slight fluctuations, averaging around 60 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.